Lineage, The Cross Rancor - Episode 4 "History & Memory" will be uploaded the the Korean test server on 28th July 2005.
"During the war with the Lastabad army at Diad Fortress, a large underground cavern was discovered which shows the route to the ancient lands."
There are many many parts to this update, so we'll bring them to you one by one.
1. Orc Archer, skeleton Archer, fire archer, dark elf, dark ranger and the silver ranger morphs have had the following limitations applied:
This does not apply to bow master and the orc scout.
2. When using the blank scroll, "range" magics will now match the intended range.
Please note, we can not guarantee the accuracy of translations.
On Tuesday, 27 September 2005 the following changes were published to the Korean Test Server.
1. The appearance of the character selection screen was changed.
1. The straggler event ends.
2. The Diad Fortress underground invasion path has been changed.
3. "Ale" QUEST is added.
Please note that translations may be inacurate
The Underground cavern
1. The enormous underground area is hidden behind a magic and secret passage. It has been located on the rear of the Diad Fortress, to the north west of the village.
2. An underground Lake (has been added? Sorry - my Japanese is very very bad... and my Korean is worse)
3. A teleportation NPC will exist inside Diad fortress. When the fortress is occupied by a Blood Pledge, the gates will be open and it will be possible to use the teleportation facilities. When the fortress is occupied by the Lastabad Forces, the gates will be closed and the teleporter will be unavaialble. Instead, you can collect scroll fragments and assemble them to teleport to the Diad Area and Underground Cavern.
4. Two alchemy teachers reside in the underground cavern.
1) Alchemy teacher of (resistant?) area - The production of (resistant?) village return scroll, physical reconditioning medicine and high-class physical reconditioning medicine. It is located in the (resistant?) regional village.
2) Alchemy teacher of retirement area - The production of (retirement?) village return scroll, blurring eve(eva?) portion, and two other things I can't translate... DOH. It is located in the eastern part of the large cavern.
5. Strong guardians appear in the ruins of the ancient giant and an NPC which produces "the stone of the alchemy teacher" can be found at the grave of the ancient giant which is located in the south east.
In addition, there is a passage which leads to "the sanctuary of demons".
Please note that this information does not constitute any form of announcement from NCsoft Austin, and has been translated from other sites. Please allow room for errors in our translations. Special thanks to JP LineageLatest
Sanctuary of demons
Ooooh... now this looks kinda fun... get your blessed weapons, turn undead spells and silver steak-knives ready!
It's a long one, so you're gonna have to click "read more" to see it!
"Einhasad and Gran Kain gave birth to many god-children between them. The first five of these children were empowered with the authority of the earth. The eldest daughter, Shilen, was in charge of water. The eldest son, Paagrio, controlled the fire, and the second daughter, Maphr, controlled the land. The second son, Sayha, became master of the wind. For the youngest, Eva, there were no elements remaining, so she created poems and music. While the other gods were busy with their responsibilities, Eva wrote poems and serenaded them with music. And thus the era of the gods began and there existed no place on earth unknown to the gods.
Einhasad was goddess of creation and created forms using her own spirit. Her children used their own powers to create life from these forms. Shilen instilled the spirit of water into the first form that was created. This is how the race of elves was created. Paagrio instilled the spirit of fire into the second form that was created. This is how the race of orcs was created. Maphr instilled the spirit of earth into the third form. This is how the race of dwarves was created. Sayha instilled the spirit of wind into the fourth form. This is how the race of arteias was created.
Gran Kain was a free and uninhibited god. However, he made a very great mistake by seducing Shilen, his eldest daughter. They conducted an affair, avoiding the eyes of Einhasad, until Shilen became pregnant. When Einhasad found out, she became enraged. Stripping her daughter of her position as water goddess, Einhasad ordered Shilen banished from the continent. Gran Kain turned his back on the situation, and Shilen was left to deal with her fate alone.
While pregnant, Shilen fled to the East. Deep in the middle of a dark forest, she gave birth -- cursing Einhasad and Gran Kain with each excruciating labor pain.
The babies born of Shilen's horrible labor bore the despair and anger of her curses and became demons."
An excerpt of Lineage history - taken from the official Lineage2 website
Commander of "Shadow of Flames" and "Varlok", "Summoner of Blood" is Shillin's strongest follower.
The demon family "Depravity", "Chaos" and "Death" follow "Shadow Of Flames".
"Demon" follows "Varlok"
"Baphomet", "Beleth" and "Lesser Demon" follow "Demon"
The children of the family "Depravity" will assist others of their race.
1. The Sancutary of Demons was built to worship the Shadow of Flames. An alliance with the Lastabad army was forged thus this is not a place to visit alone.
2. Depravity is the upper-most demon to spawn in the sanctuary, and so he drops a variety of rare items.
3. NPC's appear in the sanctuary to assit with item crafting:
1) Offshoot of Valork: Cursed Blood, Blood Cloak of Valork.
2) Lesser Demon: Demon Crossbow, Demon Sword, (something?) of Demon, Demon''s Claw
4. Most of the demons in the sanctuary will attack players... and even eachother.
Please note that this information does not constitute any form of announcement from NCsoft Austin, and has been translated from other sites. Please allow room for errors in our translations. Special thanks to JP LineageLatest
Ground lake - the grave of spirits
Another long one... go get a coffee, come back and click on 'read more' to see it.
"The giants began to harbor skepticism in their hearts. Gran Kain had already proved his own stupidity by making a lowly living creature called human. In addition, due to Gran Kain's lewd conduct and Einhasad's jealousy, The Underworld was created and various demons came into existence. Due to Eva's weakness and incompetence, the continent was badly out of shape. Seeds of doubt began to sprout in the minds of giants. Did such gods deserve their worship?
Giants could ride chariots made with their own hands and freely go in and out of the gods' palace. They could use magic to lift up an island and live in the air like gods. They could prolong their life span until it seemed like they would live forever. The giants began to think that their power was equal to that of the gods. In spite of their wisdom, they became excessively arrogant.
And thus the giants set out to become gods.
They began to experiment by modifying living organisms to create new forms of life. Giants called the magic to make such miracles possible 'science.'
Intoxicated by power, the giants organized a strong army to fight against the gods despite the failure of Shilen, the six dragons, and numerous demons in the same task.
The gods saw the preparations and were enraged. Einhasad, who claimed the sole right to create life, was speechless with fury. She swore to destroy all giants along with the continent and the entire world. Gran Kain pleaded with her to remain calm.
"Much as you are the Mother of Creation," he argued, "so is destruction my responsibility. You know too well what I had to go through when I coveted your task.
I will punish the giants for their arrogant conduct. Yet if you still want to destroy the entire world, I will fight you with everything I have." Gran Kain did not want to allow the destruction of the continent no matter what and Einhasad was greatly offended by Gran Kain's intervention. However, as they were of equal status, she could not stop him.
Einhasad compromised in the end. In order to punish the giants, she decided to borrow Gran Kain's hammer - known as the Hammer of Despair. Due to its great destructive power, even Gran Kain had never used the weapon. Yet in her fury, Einhasad lifted the hammer high above her head and brought it down in the center of the giants' city.
Only when red flames rained from the heavens did the giants realize that they had committed a foolish error. They reached up with their combined strength to thwart Einhasad's angered delivery of the Hammer of Despair. Yet even with the giants' might, they merely altered the direction of the hammer slightly, and it still grazed the cities as it descended upon the world.
That was enough to destroy the world's greatest city; countless giants and other races were instantly crushed. A large hole was left in the earth and immense waves covered its surface. In the end, almost all the giants had perished.
Those giants who managed to live fled to the east to avoid Einhasad's anger. Their route paralleled that of Shilen in her earlier flight. Einhasad continued to hunt them down and burned the giants to death one by one with bolts of lightning. The remaining fugitive giants trembled in fear and prayed to Gran Kain." - An excerpt of Lineage history - taken from the official Lineage2 website
At the dawn of the new world, a waterway carved through the ground where the ancient giants fled. An area, once deemed a "pretty place" by the ancestors of the dwarven civilization, re-discovered by the dark elves and home to the 4 great elements who found evidence of the tests and experiments that once took place here.
It was the strongest of the elven race who first visited the ruins of the ancient giants and sought to tell the world of the area.
1. The ground nadir lake - the grave of spirit is the remains of a unique ecosystem. It is the hunting place where 4 great elements (water, wind, earth and fire) quickly rose up.
2. The Underground Cavern is located to the west, and the Grave of the Spirits is located to the east.
3. The NPC "Spirit's Orb" is located at the north of the Grave of the Spirits, and can be used to teleport to "Pirate Island".
4. The mambo Rabbit appears at the Grave of Spirits and will drop rare items.
Please note that this information does not constitute any form of announcement from NCsoft Austin, and has been translated from other sites. Please allow room for errors in our translations. Special thanks to JP LineageLatest
Pirate Island
Is an island, seperated from the continent, with a subtropical climate.
In early days, "Drake" gave the island to the pirates as their base. Treasures were hidden on the island in many places, so it is often referred to as "Treasure Island".
1. The pirate island has a village and a field where the basic convenieces are available. It also has a cave with 4 floors.
2. Movement to the pirate island is possible via the grave of spirit of by boat from "The Hidden Wharf".
Riding in a boat is possible by speaking with the NPC "Duval" at Orc Town who will take you to the wharf.
You will then need to buy a ticket from the NPC "Due" to be able to board the boat.
3. You can travel to the Grave of Spirits from Pirate island by using a "Crystal of the Spirits".
The "Crystal of the Spirits" must be created. You can create this crystal by speaking with the "The Spirit of Ancient Times" in the Pirate Island Cave. The cystal must be used somewhere in the Pirate Island fields.
4. On the Pirate Island, the rare pets starts appearing.
The first rare pet, the "Raccoon Dog" requires taming by a person with charm. Lower charisma characters may have difficulty taming this animal.
Once evolved into a "high pet", the "Raccoon Dog" will be able to use "Cursed Magic" types.
5. The "Great pirate, Drake" appears in the caves. To meet with Drake various quests must be advanced.
Firstly, you must speak with the NPC Doile who will be found somewhere in the village.
Secondly, you must meet with another NPC Rudian who will give you the a piece of the treaure map.
Thirdly, you will need to find another NPC Resta who will give you another piece of the map.
In order to recieve the map piece from Resta, the "Shimizu" quest must be completed (see below).
Finally, once all 3 pieces of the map are found, you must take the pieces to "Cadmus" to gain the completed "Map of the Treasure".
You can use the completed map on the 3rd floor of the cave to teleport to the "Great pirate, Drake's" room.
6. Sub quests
Rukein (not repeatable): The "Skeleton Necklace" is given as a quest reward.
Shimizu (not repeatable): The "Blue Pirate Hood" is given as a quest reward.
Please note that this information does not constitute any form of announcement from NCsoft Austin, and has been translated from other sites. Please allow room for errors in our translations. Special thanks to JP LineageLatest
Magic adjustments and changes
Many magic spells have been adjusted for the purpose of re-balancing the classes.
1. Wizzard magic has been readjusted entirely. The delay of most spells has been decrease, the damage has been increased and the casted durations have been increased. It was the intention to make Wizzards much stronger with this update.
2. Portions of elven magic have been readjusted. Please refer to the in-game help. We are in the process of preparing new magic for the elf. These additional updates will be published as soon as possible, as we are continuing to update the elven class as quickly as we can. The following have been modified:
Common attribute: Resist Magic, Clear Mind, Return to Nature, Summon Lesser Elemental, Area of Silence, Summon Greater Elemental
Water attribute: Nature's Touch
Wind attribute: Wind Shot, Wind Walk, Eye of Storm, Storm Shot, Storm Walk
Earth attribute: Earth Skin, Entangle, Earth Bind, Bless of Earth, Iron Skin
Fire attribute: Fire Weapon, Bless of Fire, Burning Weapon
3. Portions of Dark Elven spirit magic have been readjusted. Please refer to the in-game help. We will continue to raise the Dark Elf as a strong assassin in PvP combat. The following have been modified:
Dark Spirit Magic: Blind Hiding, Enchant Venom, Shadow Armor, Burning Spirits, Dark Blind, Venom Resist, Armor Break, Uncanny Dodge, Shadow Fang, Dress Mighty, Dress Dexterity, Dress Evasion
Please note that this information does not constitute any form of announcement from NCsoft Austin, and has been translated from other sites. Please allow room for errors in our translations. Special thanks to JP LineageLatest
Castle benefits
We have begun adding the castle benefits which were promised to customers.
Kent castle dungeon was added first.
1. To enter Kent Castle Dungeon, speak to "オベル" inside the castle.
2. The monsters inside the castle dungeon respectively drop the "old leather sack", the "old silk sack" and "relic sack", which contain items from the "Kent Series". Other items include "Burnt Bread", "sooty chimney bread"(Roo: say what?), "Wine" and "Whiskey".
3. The Kent series item can be exchanged for adena by speaking with "ニキ," who is near to "オベル". There is no other use for these items. Prices of the items in the Kent series is written below. The are a few exceptions... These are:
1) "Burnt Bread" and "Sooty Chimney Bread", which have the effect of the physical reconditioning medicine.
2) "Wine" and "Whisky", which have effect your speed.
Exchange Summary List
The Kent war axe: 1000 adena
The Kent archer bow: 3000 adena
The Kent warrior sword: 5000 adena
The Kent emblem boots: 8000 adena
The Kent emblem gloves: 10000 adena
The Kent assassin edoryu: 20000 adena
The Kent emblem shield: 30000 adena
The Kent emblem helmet: 50000 adena
The Kent wizard staff: 80000 adena
The Kent emblem plate: 100000 adena
4. As for the monster which appear in the Kent Castle Dungeon, they are unique to the location, detailed as follows:
Salamander (Lv35)
Nightmare (Lev 37)
Succubus (Lev 38)
Death (Lv40)
Medusa (Lev 42)
Ceberus (Lev 43)
Vampire (Lv45)
Please note that this information does not constitute any form of announcement from NCsoft Austin, and has been translated from other sites. Please allow room for errors in our translations. Special thanks to JP LineageLatest
Grand Creatures, the Dragons
1. The dragons will be outfitted with 'blessed' items that are unobtainable throughout the Lineage world.
2. The Appeased Powerful, the subquest for the dragon slayer has been updated. Find and speak with "Larry's Assistant" located somewhere in the 'Lair of Valakas' to begin this quest. You will be rewarded with the renown item of the Dragon Slayer.
Please note that this information does not constitute any form of announcement from NCsoft Austin, and has been translated from other sites. Please allow room for errors in our translations. Special thanks to JP LineageLatest and LineageCenter
Sorry, been away fro 1.5 months , vacation in HK =D roo does all the work while Egg has updated a lot of Episode 4 info and i've been slacking:D.
The newbie areas readjustment
Elf and Dark Elf used to appear in their original village but now thye all appear in Hidden Valley. Now every players begins with map(s), candles and a scroll.
Click "read more" to see the full post...
This scroll is a guide as well as an "quesT" item for you to get your newbie items. Once you finish reading the scroll, the scroll is taken to the special vision lady??? for exchange of items.
The new items include:
Ivory Sword:
Stat: 10/10
Bonus: +2 Hit
Weight: 40
Material: Iron
Applicable by: All except Wizard
Ivory 2HSword
Stat: 12/12
Bonus: +1 Hit
Weight: 150
Material: Iron
Applicable by: Knight and Prince (ss)
Ivory Axe
Stat: 10/13
Bonus: +1 Damage
Weight: 200
Material: Iron
Applicable by: Knight and Prince(ss)
Ivory Staff,
Stat: 2/2
Bonus: +1 Spell Power
Weight: 15
Material: Wood
Applicable by: Wizard
Ivory Bow,
Stat: 2/2
Bonus:+1 Damage
Weight:40
Material: Wood
Applicable by: Elf
Ivory Stone Bow,
Stat: 2/2
Bonus: +1 Hit
Weight: 50
Material: Wood(??)
Applicable by: Knight Elf Darkelf
ivory Spear
Stat: 10/11
Bonus:
Weight:100
Material: Iron
Applicable by: Knight
Ivory Edoryu
Stat: 11/8
Bonus:+1 Hit
Weight:20
Material: Iron
Applicable by: Dark Elf
Ivory Claw
Stat: 13/10
Bonus: +1 Damage
Weight:20
Material: Iron
Applicable by: Dark Elf
Ivory Dagger
Stat: 5/5
Bonus: +2 Hit
Weight:20
Material: Iron
Applicable by: All
Ivory Helemt
Stat: -3 Ac
Bonus:
Weight:
Material:
Ivory Armor
Stat: -6 AC
Ivory Sandals
Stat: -3Ac
Bonus:
Weight:
Material:
Applicable by:
Ivory Leather Glove
Stat: -2 AC
Bonus:
Weight:
Ivory T-Shrit
Stat: 0Ac
Ivory Shield -2
Ivory Potion (10), Ivory Haste Potion (10) ,Arrow 1000, Scrolls that teleport to each town, normal tele scroll, poly scroll, identify scroll, telehome scroll,
Singing Island and Hidden Valley Necklace are added which needs to be obtained from quest. Necklace adds 5 to mp and hp.
All the items above are non-tradable.
Please note that this information does not constitute any form of announcement from NCsoft Austin, and has been translated from other sites. Please allow room for errors in our translations. Special thanks to JP LineageLatest and LineageCenter
New Monster List
Racoon (Lev 5)
Wild Venom (Lev 14)
Wild Fang, Mad Lizardman (Lev 16)
Wild Magic (Lev 20)
High Lizardman (Lev 21)
Blue Tail (Lev 24)
Heavy Lizardman, Kiwi Parrot, Robberbone [Raberbon? spelling?] (Lev 25)
Robberbone Soldier (Lev 28)
Robberbone Head (Lev 32)
Mambo Rabbit Subordinate (Lev 35)
Fang of Glacier/Wind/Earth/Flame (Lev 40)
Master of Water Spirit/Wind Spirit/Earth Spirit/Fire Spirit (Lev 45)
Water Spirit/Wind Spirit/Earth Spirit/Fire Spirit of the Abyss (Lev 55)
Archer of the Abyss, Ghoul of the Abyss (Lev 45)
Xing, Mambo Rabbit (Lev 50)
Earth Depths Crabman (Lev 30)
Earth Depths Great Insect (Lev 34)
Earth Depths Lizardman¸Ç (Lev 35)
Earth Depths Scorpion Mystic, Earth Depths Scorpion Python (Lev 36)
Earth Depths Beholder, Earth Depths Great Turtle (Lev 40)
Earth Depths Elakkadom (Lev 44)
Grave Guardian (Lev 45)
Grave Guardian Mage (Lev 48)
Grave Guardian Knight (Lev 50)
Giant Grave Guardian (Lev 56)
Varlok's Succubus (Lev 37)
Varlok's Succubus Queen (Lev 41)
Varlok's Lesser Demon (Lev 44)
Varlok's Baphomet (Lev 51)
Varlok's Beleth (Lev 53)
Incarnation of Varlok (Lev 57)
Varlok's Demon (Lev 61)
Priest of Depravity (Lev 51~56) [Wae's notes: not the same one as the one for the Dark Elf Quest, same name, though.]
Drake (Lev -) [Wae's notes: unfortunately, they spelled the name exactly like Drake. Hopefully they will not spell it that way for the English version.]
Master of the Abyss (Lev -)
Incarnation of Depravity (Lev -)
Depravity (Lev -)
Please note that this information does not constitute any form of announcement from NCsoft Austin, and has been translated from other sites. Please allow room for errors in our translations. Special thanks to JP LineageLatest and LineageCenter
Renewed or Newly Added Item List
< Renewed Items' List >
Oil Cloak (AC 2, HP +10, All Classes)
Cloak of Passage (AC 2, HP -5, MP +15, All Classes)
[Newbie] Certificate of the Island (HP +5, MP +5, Royal/Mage)
[Newbie] Certificate of the Valley (HP +5, MP +5, Knight/Elf/Dark Elf)
Stone Gloves (AC 2, Earth MR +4, All Classes)
Crystal Gloves (AC 3, Water MR +4, Knight)
Snow Gloves (AC 1, HP +5, Freeze resist+2, All Classes)
Medusa Shield (AC 2, Lightning resist+5, All Classes)
< New Items' List >
1. Weapons
Oriharukon Dagger (7/7, damage+1, strong durability [undamageable?], all classes, material: orihaurkon)
Mithril Dagger (7/6, damage+1, SP+1, MP regen. increased, all classes, material: mithril)
Demon Axe (20/20, hit-2, Royal/Knight, material: black mithril)
Crimson Lance (15/15, hit+1, HP +50, Royal/Knight, material: mithril)
Cutlass (10/12, hit+1, Royal/Knight/Elf/Dark Elf, material: iron)
Shamshir (11/6, hit+1, Knight/Elf/Dark Elf, material: oriharukon)
Crossbow of Demon (3/3, hit+2, damage+4, one-handed weapon, auto-haste effect, Elf, material: iron)
Sword of Demon (14/6, hit+4, auto-haste effect, Royal/Knight/Elf, material: iron)
Edoryu of Demon (15/10, hit+3, damage+1, strong durability [undamageable?], auto-haste effect, Dark Elf, material: iron)
Claw of Demon (17/15, damage+3, strong durability [undamageable?], auto-haste effect, Dark Elf, material: iron)
2. Arrows
Gold Arrow (9/9, material: gold)
Black Mithril Arrow (11/15, material: black mithril)
Oriharukon Arrow (12/12, material: oriharukon)
3. Armor (new inherent attributes added, an announcement about the addition of luck will be made)
Robe of Depravity (not enchantable, MP regen. increased, MP+100, AC 13, Lev 55, mage)
Gloves of Depravity (AC 2, CON+1, HP+100, Royal/Knight)
Cloak of Depravity (AC 2, CON+1, HP+100, Dark Elf)
Boots of Depravity (AC 2, HP+100, Royal/Elf
Bloody Cloak of Varlok (AC -5, invisibility, Lev 52, All Classes)
Mambo Coat (AC 3, STR -1, CHA +2, freeze resist+8, Fire MR-10, Water MR+10, All Classes)
Mambo Cap (AC -1, CHA +1, freeze resist+2, Luck+1, All Classes)
Gloves of Ice (STR +1, Water MR+4, MP regen. increased, All Classes)
Gloves of Wind (STR +1, Wind MR+4, MP regen. increased, All Classes)
Gloves of Earth (STR +1, Earth MR+4, MP regen. increased, All Classes)
Gloves of Flames (STR +1, Fire MR+4, MP regen. increased, All Classes)
Sea Cloak (AC 2, CHA +1, All Classes)
4. Accessories - useable by all classes
Ring of the Abyss (sleep resist+4, MP regen. increased)
Cursed Ruby Ring (STR +3, HP minus mod)
Cursed Sapphire Ring (INT +3, MP minus mod)
Cursed Emerald Ring (DEX +3, HP minus mod)
Cursed Diamond Ring (MR +10, HP -20, MP -10)
Skeleton Necklace (AC 2)
5. Set Items
Ring of Bravery/Ring of Affection
Set effect : HP regeneration increased, MP regeneration increased
Blue Pirate Hood/Gloves/Boots/Leather Armor (AC 2/1/2/5 all classes)
Set effect : AC 1, HP +10, INT +1
6. Miscellaneous Items
Roy's Bag (subquest reward item)
Aborigine Totem (has effect of blessed scroll of curse removal)
Cursed Blood (limitless item bag, reuse time is 24 hours)
Alchemist's Stone (limitless item bag, reuse time is 24 hours)
Druga Family 1st~7th Generation Heirloom (dragon slayer quest reward item)
Limitless Quiver (limitless item bag, reuse time is 24 hours)
Head of Depravity, Sickle of Depravity, Tongue of Depravity, Venom of Depravity, Fang of Depravity, Claw of Depravity (ingredient)
Treasure of Depravity (treasure chest sealed with demons who revolted against the Shadow of Flames)
Depravity's Demonic Book Volumes 1~4, Ancient Person's Book of Sorcery Volumes 1~4 (ingredient)
Demon's Black Shackles, Demon' Red Shackles, Demon' Blue Shackle, Demon' White Shackles (ingredient)
Scroll of Gian, Ancient Person's Scroll of Sorcery (armor-enchanting item)
Scroll of Kalbas, Ancient Person's Scroll of Alchemy (weapon-enchanting item)
Potion of Mental Power (one item obtainable from the alchemist's stone, MP regeneration, Mage, also used as an ingredient)
Blood of Demons (one item obtainable from Cursed Blood, increases both movement and attack speed, stackable with haste/brave potion/etc., 10 minute duration, all classes)
Bat Fang, Wolf Leather, Deep Flower Twig, Black Tiger Heart, Black Ent Rotten Twig, Scorpion Rind, Giant Muryan Web, Dillo Claw, Cerberus Mane, Dark Elf Bag, Giant Cavern's Crystal, Spirit Piece, etc. (ingredient)
Please note that this information does not constitute any form of announcement from NCsoft Austin, and has been translated from other sites. Please allow room for errors in our translations. Special thanks to JP LineageLatest and LineageCenter
Others..
1. The difficulty of Diad Fortress has been greatly lowered. Also, the numbers [of monsters] in the castle has been readjusted. The time needed to lower the castle door's health down past a certain point has been lengthened and the castle doors' HP and power have been lowered. During the siege, the Lastabad forces that spawn have been lowered to half [their number?]
2. Magic gems, spirit gems, and bring stones can no longer be obtained from monsters. (the magic gems-only will drop in a small amount from some monsters.) The reason the aforementioned items will no longer be obtainable from monsters can be found by simply speaking with an Alchemist [NPC] placed in each town. Those items can be crafted by speaking with this Alchemist.
3. New arrow types have been added.
Oriharukon Arrow / Nerupa can craft, Black Mithril Arrow / Koup can craft.
And also, the required ingredients for crafting the mithril arrows Nerupa makes have changed.
4. Environmental sounds and effects upon the use of an item, etc. have been added. Please experience the even more beautiful adventurer's world with the newly updated effects.
5. The effectiveness of the magic used by magic-using pets has been greatly increased. Please experience the incredibly improved power of the magic[-using] pets.
6. The rate at which Baranka and Raia drop rare items has been greatly increased.
7. Some of the claws and edoryu's critical/double attack rates have been readjusted.
8. The arrangement of the monsters that spawn in the 4th floor of Giran Dungeon has changed. Also, the power of the golems that spawn in Giran Dungeon has been lowered.
9. The rewards obtained from the Gift Bag of Pierce have changed.
10. The calculator is a movable item now. [Wae's notes: movable, I assume they mean tradeable or able to be placed into storage]
11. For the ease of use of our customers, we have changed the display of the regions' names from English to Korean.
12. The drop rates for lump of iron, scrolls of enchant armor/weapon, some of the spellbooks, and some of the potions have been lowered. The reason for this is for testing purposes. This is a temporary lowering. We will be continuously readjusting it.
Please note that this information does not constitute any form of announcement from NCsoft Austin, and has been translated from other sites. Please allow room for errors in our translations. Special thanks to JP LineageLatest and LineageCenter
A statement to the customers
Please note - this statement has been VERY LOSELY translated. (It is also a translation of a translation!)
Many times, Episodes are produced which really hits the customers unexpectedly.
When the episode is updated, many things change and it is a whole new beginning.
Episode 4 was made as a collaberation between NC development and our customers, guiding eachother through the process.
There are also updates that are not quite ready for publish, and many more we would still like to make, which we most certainly will publish as soon as possible. Many elements may not be worthy of publishing, when our customers, who have watched the game over the long term feel that changes are not suitable, we do acknoweldge this. Humbly, this game comes from the heart of all of us, and we are doing our best to address all of the customers concerns. We appreciate your concerns and try our best to address them.
Please note that this information does not constitute any form of announcement from NCsoft Austin, and has been translated from other sites. Please allow room for errors in our translations. Special thanks to JP LineageLatest and LineageCenter