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Changes

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  • Adjusted resistances, stamina, and the ability to damage weapons for various high-level and “boss” monsters
  • Adjusted spawn locations, rates, and alignment rewards for certain monsters on Dream Island
  • Adjusted spawn rates for tamable pets
  • Increased spawn rate for monsters in Dragon Valley
  • Lawful cost for killing town animals (Cows, Hens, Pigs, etc.) is reduced
  • Various monsters have added speech/taunts
  • Beagles; do not attack when witnessing a player attack another monster
  • Black Knight groups; reduced the number of Black Knights in each group
  • Cursed Elmore Wizards; can now cast a wider variety of spells
  • Elven summoned elemental spirits; adjusted various attributes
  • Ents; adjusted difficulty to kill or lure away
  • Ifrit; improved range attack effectiveness
  • Seadancers; do not attack when witnessing a player attack another monster
  • Slimes; take twice as long to digest items, approximately 40 seconds
  • Summoned Bugbears; will now regenerate health more quickly, and have an increased resistance to fire-based spell attacks
  • Summoned King Bugbears; will now regenerate health more quickly, and have an increased resistance to fire-based spell attacks
  • The Grim Reaper has been increased in difficulty.